Retribution Paladin Glyphs are current as of Patch 5.4 (Siege of Orgrimmar). The entire Glyph system has been revamped, with many new and many altered Retribution Paladin Glyphs. Let’s go over some of the new changes: There are now 2 Minor Glyph sockets, 3 Major Glyph sockets, and Prime Glyphs has been removed. Many glyphs […]
Retribution Paladin Talents
Retribution Paladin Talents is current for Patch 5.4.0 . As we all know, Patch 5.4.0 is the beginning of the Escalation. It is the second non-raid patch of “World of Warcraft: Mists of Pandaria” Included here are Retribution Paladin’s talents, abilities, and buffs in giving light and better understanding of what is new with regards to […]
Quick Retribution Paladin Mastery Info
I thought I would take a quick moment to address some Mastery questions I see repeatedly popping up here and on other forums. What is the exact value of Mastery and is there a cap we need to pay attention to? First, let me start off by saying that since Patch 4.0.6 is relatively new, […]
Why Haste is our Worst Stat
For Retribution Paladins in Patch 4.0.6, Haste is now our lowest ranked stat. This is a tricky and complicated topic to cover, so I will try to simplify it as much as possible, because it’s not easy to see past the apparent benefit of haste to get to the truth of why Mastery and Critical […]
New 85 Retribution Paladins
Your Retribution Paladin has reached level 85, congratulations! You have battled your way through the Eastern Kingdoms, Kalimdor, Outlands, Northrend, and finally the Cataclysm ravaged elite zones of Azeroth. Now, your real battles begin. You may have tasted dungeons and PvP before this, and you may have sampled what it is like to craft and […]
Future Value of Mastery
With the new Hand of Light changes, Mastery is about to jump up in terms of stat priority. While the new design is still sitting on the PTR, we can expect Mastery rating will jump up for Retribution Paladins in terms of priority. As it stands right now, Mastery now adds 2.5% of damage done […]
Ret Mastery Completely Changing
Hand of Light is gone. And back in. The new mastery effect for Retribution Paladins is being redesigned to give a passive damage increase to Templar’s Verdict, Crusader Strike, and Divine Storm as Holy damage. Hand of Light will move to replace Divine Purpose in the Retribution Talent Tree, and Divine Purpose goes away. This […]
Ret Paladin Updates 12/26/10
A few Retribution Paladin updates I wanted to make you guys aware of. After further research, and some number crunching, including some information from Elitist Jerks, there are a few changes I have made to some crucial bits of information. Best Enchants for Bracers and Boots This information is from Elitist Jerks, and it appears […]
Explaining Best in Slot vs Best DPS
One of the trouble spots I have noticed when making a best in slot list is that the piece of gear that yields the most DPS isn’t always best in slot, at least according to how we used to calculate gear. There are several sites out there that list gear in terms of highest DPS, […]
Stat Priorities – Leveling to 85
One thing in Cataclysm that will be different between leveling and end game content is stat priority for Retribution Paladins. At level 80, we were used to hoarding as much hit and expertise as we could for caps, followed by critical strike, and then haste. Well, for leveling 80 to 85, much as it is for […]