Retribution Paladins soloing Magister’s Terrace. Why? Gold? You bet! Gear? Probably not. Fun items? Absolutely. Achievements? Only if you haven’t gotten them yet. Reputation? For me, oh yeah. Magister’s Terrace is one of the harder Burning Crusade dungeons to solo as a Ret Paladin. Wait, did I say hard…hah!
The normal mode is very easy. The heroic 5-man of Magister’s Terrace can prove a bit tricky, but it is very, very easy to solo as a Ret Paladin once you go through it a time or two.
I will cover 3 things here:
- Gold Making
- Fun Items to Grab
You may find it hard to believe, but I ran Magister’s Terrace nomral mode and came up with about 524 gold per hour. Seriously. From start to finish, it took me 14 minutes. That gives me 4 runs in an hour. That was hauling ass and pulling multiple packs at a time, however. I didn’t stall at all.
For One Run:
- 38g coinage
- 17g vendor trash
- 22g boss drops
- 14g from Netherweave drops (2 stacks, made 2 Netherweave Bags @ 7g each)
- 40g enchanting mats (6 green drops, 20 Arcane Dust, 2 Greater Planar Essence)
The total for one run came to 131g. That gives me a whopping 524g in one hour if I ran them all back to back. Not too shabby. With Cataclysm around the corner, the economy will start to see downward trends, and gold making methods will start to crack and crumble as people start dumping their goods. Running BC 5-mans, including the heroic versions, will still provide a sound method of gold making when the AH market and other gold making strategies spiral downward.
Fun Items From Magister’s Terrace
Personally, I found there were several fun items to go for in Magister’s Terrace. As a Retribution Paladin, I often find myself standing around waiting for or in groups with some extra downtime, so giving me some new toys is always welcome!
Here are the items to shoot for in Magister’s Terrace!
- [Phoenix Hatchling] – Kael’thas Sunstrider (Normal & Heroic)
- [Sun Touched Satchel] – Zone Drop (Normal & Heroic)
- [Orb of the Sin'dorei] – Any Boss Drop (Heroic)
- [Swift White Hawkstrider] – Kael’thas Sunstrider (Heroic)
So far, I have everything but the Hawkstrider. Still on my list of mounts to get. The Orb of Sin-dorei is probably my favorite, because switching to a Blood Elf is just cool as hell. It has a 5 minute duration, and a cooldown of 30 minutes. It is NOT a trinket, so it does not need to be equipped!
The 20-slot bag is unique, so unfortunately you can only grab one. These drop at least once or twice every run for me, so getting one shouldn’t be hard. The Phoenix hatchling dropped on my 3rd run overall, so that was any easy loot as well.
Magister’s Terrace Strategy
For normal runs, I’ll make this easy. Pull no more than two packs at a time. Even though these guys are squishy, they can still pack a punch. They have an assortment of DoTs that can be shockingly effective if you don’t remove them quickly.
Each boss on normal mode can be brought down just tank n’ spank. On Sunstrider, burn him down as quickly as possible before he launches you into air swim mode. Avoid the orbs and hit him with anything you can as you make passes by him. DOn’t worry about his pet, it won’t inflict any real damage on you.
Buffs for Normal
- Retribution Aura
- Seal of Command
- Blessing of Might
Magister’s Terrace on Heroic mode is deceptively more difficult if you try to solo it the very first time. Here are my general tips and buffs:
- Retribution Aura
- Seal of Light
- Judgement of Light
- Blessing of Kings
- Selin Fireheart can be burned down tank n’ spank style with Seal of Command or Seal of Light. He shouldn’t inflict any serious damage.
- Vexallus needs to be burned down FAST. Burn Avenging Wrath and nuke him with Seal of Command or Seal of Righteousness. Your damage increases with his debuffs he puts on you, so he should go down fast. Do not try to kite him or outlast him, the damage may be more than you can take. This was my hardest fight, as I was trying to rely on SoL and JoL to keep me up. Just nuke him. Plain and simple.
- Priestess Delrissa and her cohorts can be AoE’d without any fear of taking too much damage. Any seal will do.
- Kael’thas Sunstrider can be taken down with any seal really, but I leave up SoL just to be safe. Avoid the orbs and make damaging passes on him when orbs are far enough away.
As far as the trash packs go, I only pull one at a time. Their damage output is significant enough to warrant caution, so try to keep from pulling too many. I take the Sunblade Blood Knights out first, then the Warlocks, with the Physicians right after. Everything else is fair game.
I’ve actually found this 5-man quite enjoyable, despite running it over and over for rep. I’m not quite to exalted yet, but I am closing in. WHenever I finish, I still may consider this as a viable gold making dungeon when time comes to start farming these babies closer to Cataclysm!
If there is anything I didn’t cover, please feel free to comment below! Helpful hints and tips are always welcome!
Got my mount! I think it was 4 or 5 runs on heroic. Lucky drop!