PVP: Truth will be the major player, as you should only ever be single targeting. That being said righteousness in’t even an option. Seal of insight seems to get highly under rated for usefulness, i am an avid arena ret pally and have to say i have won many fights do to self heals from insight. I personally get around 3k heal per hit and seeming as we spam melee abilities it stacks quite fast. It’s not always the way to go, but when your opponent is melee heavy and will be close to hit often, it’s definately note worthy. Seal of justice only for EFC’s, arena healers , and siege vehicles in appropriate battlegrounds, demo’s move at 200% so knocking them down to walk speed is very beneficial
]]>righteousness is awful. in the event that id brings more “DPS” to the table, it is spread out and IMO single target damage dealing from a ret paladin would be much better, considering how much better at AoE other classes are. Taking out single monsters should be our job in trash packs. righteousness has no place in pve.
i can see limited use in pvp if you want to make a healer freak out, but the offshoot damage is so small that it’s hardly going to get passed most classes self healing.
]]>Long time reader blah blah.
I think you should stress that SoT glyphed will probably out weigh the others unless people are way over the expertise cap.
The added dmg or targets won’t account for much if mobs are parrying or dodging…
Keep up the good work.
]]>As far as Righteousness goes, I think that seal is crap in every part of the game at 85. I threw it in the junk heap with Divine Storm.:)
]]>Now with DPS boost is best to keep SoJ and annoy enemy healer and when cooldowns pop up nuke him down but it is essential to keep him close so you can cause solid dps all the time and dont give any time to help others.
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