Comments on: Cataclysm PTR /cataclysm-ptr/ A WoW Retribution Paladin guide with ret pally gear, leveling, pvp, raiding and stats. Retribution Paladins for World of Warcraft. Sun, 18 Sep 2011 17:18:29 +0000 hourly 1 http://wordpress.org/?v=3.1 By: David /cataclysm-ptr/comment-page-1/#comment-7869 David Mon, 13 Dec 2010 01:57:44 +0000 /?p=2692#comment-7869 Is there a macro that can be used that will only use TV at 3 HP? Doesn't seem like the coding would be too difficult, but I am far from an expert in this field. Is there a macro that can be used that will only use TV at 3 HP? Doesn’t seem like the coding would be too difficult, but I am far from an expert in this field.

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By: Typhron /cataclysm-ptr/comment-page-1/#comment-4632 Typhron Sun, 19 Sep 2010 02:10:18 +0000 /?p=2692#comment-4632 I remember pulling up the 2 HP thing a couple days before that commenter with a couple other rets on the PTR. Can't believe it spread like that. Procs (from weapons, like Brynntroll and Shadowmourne) tend to make the numbers a bit fuzzier than usual. And there's no telling what'll happen when Inquisition is thrown into the mix. Going back to sulking now. I remember pulling up the 2 HP thing a couple days before that commenter with a couple other rets on the PTR. Can’t believe it spread like that.

Procs (from weapons, like Brynntroll and Shadowmourne) tend to make the numbers a bit fuzzier than usual. And there’s no telling what’ll happen when Inquisition is thrown into the mix.

Going back to sulking now.

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By: Khor /cataclysm-ptr/comment-page-1/#comment-4607 Khor Fri, 17 Sep 2010 02:00:46 +0000 /?p=2692#comment-4607 Rob, awesome info! Thanks for posting! My results testing the 2HP vs 3HP have been mixed. The RNG is like a rogue missile at times. That said, wouldn't it be funny if it was actually more DPS to go the 2HP route? Kinda defeats the whole purpose imo. I'm sure this will be changed in some fashion, this discussion is far from over :) Rob, awesome info! Thanks for posting! My results testing the 2HP vs 3HP have been mixed. The RNG is like a rogue missile at times. That said, wouldn’t it be funny if it was actually more DPS to go the 2HP route? Kinda defeats the whole purpose imo. I’m sure this will be changed in some fashion, this discussion is far from over :)

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By: Rob /cataclysm-ptr/comment-page-1/#comment-4598 Rob Thu, 16 Sep 2010 20:39:53 +0000 /?p=2692#comment-4598 Oh, and apparently Holy Power has a .3 second lag on the PTR before showing up. This could also cause retadins to waste holy power waiting for 3 stacks. (sorry for double post) Oh, and apparently Holy Power has a .3 second lag on the PTR before showing up. This could also cause retadins to waste holy power waiting for 3 stacks. (sorry for double post)

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By: Rob /cataclysm-ptr/comment-page-1/#comment-4596 Rob Thu, 16 Sep 2010 20:33:43 +0000 /?p=2692#comment-4596 I did test out the 2 stack TV vs 3 stack TV, and I seemed to be doing incrementally more dps with 2 stack. I think this is for a number of reasons. First, more yellow damage more often. We have procs like crazy that generate holy power for us, but I've noticed that fishing for that third proc can take a disproportionate amount of time when compared to that second proc or the second CS. I believe the current optimal priority as discussed on Elitist Jerks is TV>CS>Judge>Exo>HW, and each one of those moves (aside from CS itself) has a 40% chance to generate 1 holy power. Assuming you'll be using each move by itself, Judge will statistically generate 2.8 HP per minute. Exo, assuming a 3 second swing timer on auto attacks, will be procced by AoW roughly 4 times per minute, with a holy power proc rate of 1.4 per minute. HW (Holy Wrath) can be cast 4 times per minute, with a proc rate of 1.4 HP per minute. Assuming no haste, CS can be cast roughly 13 times per minute, guaranteeing 13 HP per minute. Assuming no timer conflicts, you will gain (2.8+1.4+1.4+13)= 18.6 HP per Minute. That would leave either 6.2 TV casts per minute with 3 HP stacks, or 9.3 with 2 stacks. My paladin's full stack TVs were hitting for roughly 5.6k normal, 11k crit (Meaning my weapon damage is measured at roughly (5600/2.25) = 2489), with a 31% chance to crit and the additional 12% to crit from talents, for 44% chance to crit with TV. Statistically speaking, and assuming non-discrete numbers, with three stacks of HP my TV should crit 2.728 times per minute, normal hit 3.472 times, and do roughly 49,451.2 damage per minute. With 2 stacks of HP, TV should crit 4.092 times, and hit 5.208 times. Given the multiplier 110% for two stacks of HP a piece, and assuming the crits are around double damage, this would equate to roughly 36665.9568 damage per minute. Given all the above assumptions, 3 stack TV is still more dps than 2 stacks. However, these results are far removed from practical-use data. I was testing out 2 stacks vs 3 stacks on the dummies in Orgrimmar, and I saw a very minimal dps increase when I used 2 stack TV. This brings me to my second point, which has significantly less mathematical analysis. I seem to waste holy power due to being unable to divide my attention to the three or four places on the screen that could indicate my procs. Using TV at 2 holy power stacks not only allows me to luckily discover my Hand of Light has procced (which hits as if I had 3 stacks and leaves my HP up), but also gives me a 1 holy power barrier from wasting a divine purpose proc. I don't know what other people's experiences amount to with regard to this debate, but I think, in terms of real world application, 2 stacks may be marginally better than 3 stacks. I did test out the 2 stack TV vs 3 stack TV, and I seemed to be doing incrementally more dps with 2 stack. I think this is for a number of reasons. First, more yellow damage more often. We have procs like crazy that generate holy power for us, but I’ve noticed that fishing for that third proc can take a disproportionate amount of time when compared to that second proc or the second CS. I believe the current optimal priority as discussed on Elitist Jerks is TV>CS>Judge>Exo>HW, and each one of those moves (aside from CS itself) has a 40% chance to generate 1 holy power.

Assuming you’ll be using each move by itself, Judge will statistically generate 2.8 HP per minute. Exo, assuming a 3 second swing timer on auto attacks, will be procced by AoW roughly 4 times per minute, with a holy power proc rate of 1.4 per minute. HW (Holy Wrath) can be cast 4 times per minute, with a proc rate of 1.4 HP per minute. Assuming no haste, CS can be cast roughly 13 times per minute, guaranteeing 13 HP per minute. Assuming no timer conflicts, you will gain (2.8+1.4+1.4+13)= 18.6 HP per Minute. That would leave either 6.2 TV casts per minute with 3 HP stacks, or 9.3 with 2 stacks.

My paladin’s full stack TVs were hitting for roughly 5.6k normal, 11k crit (Meaning my weapon damage is measured at roughly (5600/2.25) = 2489), with a 31% chance to crit and the additional 12% to crit from talents, for 44% chance to crit with TV. Statistically speaking, and assuming non-discrete numbers, with three stacks of HP my TV should crit 2.728 times per minute, normal hit 3.472 times, and do roughly 49,451.2 damage per minute.

With 2 stacks of HP, TV should crit 4.092 times, and hit 5.208 times. Given the multiplier 110% for two stacks of HP a piece, and assuming the crits are around double damage, this would equate to roughly 36665.9568 damage per minute.

Given all the above assumptions, 3 stack TV is still more dps than 2 stacks. However, these results are far removed from practical-use data. I was testing out 2 stacks vs 3 stacks on the dummies in Orgrimmar, and I saw a very minimal dps increase when I used 2 stack TV. This brings me to my second point, which has significantly less mathematical analysis. I seem to waste holy power due to being unable to divide my attention to the three or four places on the screen that could indicate my procs. Using TV at 2 holy power stacks not only allows me to luckily discover my Hand of Light has procced (which hits as if I had 3 stacks and leaves my HP up), but also gives me a 1 holy power barrier from wasting a divine purpose proc. I don’t know what other people’s experiences amount to with regard to this debate, but I think, in terms of real world application, 2 stacks may be marginally better than 3 stacks.

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By: Khor /cataclysm-ptr/comment-page-1/#comment-4577 Khor Wed, 15 Sep 2010 20:57:12 +0000 /?p=2692#comment-4577 Hey Slim, thanks for the tips! I have been hoping that we will see a shift in numbers at 85 compared to 80. I know that some of the newer changes are geared more towards that level anyways. Definitely a ton of new changes, and I'm anxious to see how the stat priorities evolve. The one thing I am still researching is the 2HP vs 3HP Templar's Verdict arguement, and which will yield more DPS. The topic is evolving on EJ and other forums, so we'll see if it has any merit. Hey Slim, thanks for the tips! I have been hoping that we will see a shift in numbers at 85 compared to 80. I know that some of the newer changes are geared more towards that level anyways.

Definitely a ton of new changes, and I’m anxious to see how the stat priorities evolve.

The one thing I am still researching is the 2HP vs 3HP Templar’s Verdict arguement, and which will yield more DPS. The topic is evolving on EJ and other forums, so we’ll see if it has any merit.

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By: Slimjim /cataclysm-ptr/comment-page-1/#comment-4572 Slimjim Wed, 15 Sep 2010 16:16:30 +0000 /?p=2692#comment-4572 Oh I forgot to mention, We arent going to see many changes to these talents and their damage. why you might ask? Because GC even said that they arent balancing damage around level 80 but level 85. So the mechanics that you see here are not likely to change because we will get inquisition later and our damage goes up... but not like some of the other classes that are currently doing 2x more damage than us. Oh I forgot to mention,

We arent going to see many changes to these talents and their damage.

why you might ask? Because GC even said that they arent balancing damage around level 80 but level 85. So the mechanics that you see here are not likely to change because we will get inquisition later and our damage goes up… but not like some of the other classes that are currently doing 2x more damage than us.

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By: Slimjim /cataclysm-ptr/comment-page-1/#comment-4571 Slimjim Wed, 15 Sep 2010 16:07:59 +0000 /?p=2692#comment-4571 Khor, certain things that I noticed about your spec that will help with your damage. Seals of the pure is 15% more to just seal proc damgage, but that's for only one ability that is doing a lot less damage. Seals have been nerfed so hard that this damage increase is almost useless, while 12% crit to Templar's Verdict and Judgement would seem more... effective. Also haste from talents and gear affect Crusader strike not the outside mechanics, so using 3 points in Judgments of the pure for 9% haste instead of 6% haste will be another 3% faster cd on Crusader strike. I also found out that you would need 1340 haste rating to hit the necessary amount of haste to drop CS to 3 seconds. This is doable just means you need haste in just about every piece of gear (which is easier to do since arp = haste now). If i converted all my gems to str+haste and got the haste trinket from frost emblems i would be able to obtain enough haste. My attack power might drop like a rock but if you look at what is affected by haste its almost the same as str. Haste - melee white hits which in turn affects seals, AoW - more exorcism, Hand of Light - more Templars Verdict. - shorter Crusader Strike cd, meaning you can get more Holy power more often - You will not have free 'time' with nothing to do - Seals of the pure's (dot) which does considerable damage since it now crits, and scales with haste. Khor,

certain things that I noticed about your spec that will help with your damage.

Seals of the pure is 15% more to just seal proc damgage, but that’s for only one ability that is doing a lot less damage. Seals have been nerfed so hard that this damage increase is almost useless, while 12% crit to Templar’s Verdict and Judgement would seem more… effective. Also haste from talents and gear affect Crusader strike not the outside mechanics, so using 3 points in Judgments of the pure for 9% haste instead of 6% haste will be another 3% faster cd on Crusader strike.

I also found out that you would need 1340 haste rating to hit the necessary amount of haste to drop CS to 3 seconds. This is doable just means you need haste in just about every piece of gear (which is easier to do since arp = haste now). If i converted all my gems to str+haste and got the haste trinket from frost emblems i would be able to obtain enough haste. My attack power might drop like a rock but if you look at what is affected by haste its almost the same as str.

Haste
- melee white hits which in turn affects seals, AoW – more exorcism, Hand of Light – more Templars Verdict.

- shorter Crusader Strike cd, meaning you can get more Holy power more often

- You will not have free ‘time’ with nothing to do

- Seals of the pure’s (dot) which does considerable damage since it now crits, and scales with haste.

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By: Theld /cataclysm-ptr/comment-page-1/#comment-4542 Theld Tue, 14 Sep 2010 18:26:44 +0000 /?p=2692#comment-4542 @Nate You can turn off the new spell alerts in the options menu. But I agree with having one that shows when you ge 3 Holy Power. @Nate
You can turn off the new spell alerts in the options menu. But I agree with having one that shows when you ge 3 Holy Power.

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By: Khor /cataclysm-ptr/comment-page-1/#comment-4536 Khor Tue, 14 Sep 2010 14:25:32 +0000 /?p=2692#comment-4536 @ Keeles - Holy Shock is part of the talents you get when you elect to go into the Holy Tree. Sadly we can't have it :( @ Handera - We still have our cleanse, but it only removes poisons and diseases. @ Xav - The improved graphics are a part fo the Cata xpac, so we won't see it in the PTR. @ Keeles – Holy Shock is part of the talents you get when you elect to go into the Holy Tree. Sadly we can’t have it :(

@ Handera – We still have our cleanse, but it only removes poisons and diseases.

@ Xav – The improved graphics are a part fo the Cata xpac, so we won’t see it in the PTR.

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