I have got to thank every one of you who posted such great comments on the original post, Cataclysm 4-Month Review. One of the best things about reading posts on the site is not necessarily the posts themselves, but the comments from other players. It really gives a great perspective on how so many people view the game so differently. It definitely helps me understand you guys, so when I write my posts, I know where my readers are coming from.
I think some of the points I made in the original post came off pretty clear, and others didn’t. I am writing this post to clarify some of my comments about my view on World of Warcraft and Cataclysm.
Cataclysm 4.5-Month Review!
World of Warcraft is a great game, there is no denying that. Playing for almost 6 years says a ton about the quality of game WoW has evolved into. Goes to show Blizzard knows what they are doing.
I started out as a college kid playing WoW, where devoting time to the game was easy. No responsibilities, complete freedom of time management, and no worries other than getting myself fed and on my way to school/work on time. But now, I am married with two very small children, own a house, work full-time, started up an online revenue venture, and also function as a stay-at-home dad during the weekdays.
Needless to say, my time has become very precious to me.
I still play WoW, but only in small intervals. One or two hours a time at most. This does not leave a great deal of game time for raiding, preparation, and gold-making. My frustration with the game comes in the form of the amount of time required to participate in end-game content, which is the main WoW content once you have leveled to 85.
I just cannot spend 3, 4, or even 5 hours at a time grinding on bosses and encounters. It takes many nights to take down certain raids, if not even single bosses. It’s crazy to think I spend 12 to 15 hours a week grinding out one raid dungeon over a 2-month period, half of that unsuccessfully.
It made me realize that although content is hard, and finally a true challenge, my personal life can no longer justify the large amounts of time needed for this game.
In the original post, I said what I would like to see is easier bosses and encounters, at least for just one raid dungeon. Something similar to Baradin’s Hold and VoA. Something a raid, or dare I say it, a PUG, could clear without too much difficulty in a 1-2 hour window.
I know many of you have said that you can breeze through the current raids now in this time span, no problem. but how long did it take you to get t that point? What I would like to see is something that starts off fairly simple, and doesn’t require the grind to get to the point of ease.
By all means, keep the other raids, and continue to make more difficult ones, to appease the masses…but for players like myself, it’s becoming harder and harder to justify such large quantities of time to a game, when those hours could be spent on much more practical uses.
I still love this game, and have found myself leveling several new toons…and I have had a blast doing it. Gnome Priest, Goblin Hunter, and Dwarf Mage have all kept me more than satisfied, and I will continue to play these guys care-free, until we get some new content released!